Games, like any other entertainment media, have all good works. And although bad games are not as popular as bad movies, they also have their own appropriate market. Information port Howtogek.com speak Read more about the bad game phenomenon, in Japan, they even think of a separate term.

What is one piece
This work is a Japanese term translated directly into Russian as a Shit game of Muslims. They are often called video games with amazing quality or low budget. This term has occurred from the unity of two Japanese words: Kuso (Shit) and Gemu (game). Initially, it was used as an insulting label for games that could not be proud of anything good. According to the definition of a work, it is almost inactive and developed incompetent, as well as games and paragraphs that cause suffering.
Gradually, the meaning of the thin term has changed. If he was a universal brand for bad games, he would now use more sarcastically and more pleasant. Now, this definition is more likely to fall into games that cannot be called good for traditional standards, but there are also bad standards, because they have their fans. In other words, a work – the game is stripped of polishing and the budget of the projects more seriously to compensate for the lack of resources with abnormal ideas. And sometimes a work is called bad games, like the room of Tommy Weiso's room is often called the best bad movie.
Although the work is often associated with the Japanese game industry, this term itself is not for any area. Many Western games with sad reputation, such as Superman 64 or Bubsy 3D, are quite consistent with this definition. In the same way as worship hits, it is not enough to polish – for example, Stalker and Zackshi.
Why do people love bad games
Around the work, the entire cultural group of gamers was formed. Many game forums, blogs and media preservation projects are for analysis and storage of releases that can be called safely. Even some developers, such as Sunsoft and Sandlot, have applied their reputation as the author of bad games.
A significant part of love for a work that can be associated with the suitability of such games: Bad Bad releases rarely achieve mainstream dissemination and even less publications achieved by international publications. Many games in this genre are produced by small studios without experience, but with great ambition. And although the results of their work often leave many desires, it is undeniable that the work has a unique charm – such as only games created with sincere diligence.
Moreover, not all pieces are the same. Some are just ordinary games that cannot recognize their ideas. Others suffer from productivity problems, strange gamemesign decisions of one of the two and other in many different rates. Conflict of new games often wrote in “the worst game of all time”, but in reality only the most notorious works deserve this situation. This includes intentional disturbing mechanics, unreasonable puzzles and clear mechanical issues.
An example of such a game is the challenge of Takeshi, a strange project that does not go outside Japan. He combined the platform, defeated battles, life simulation mechanisms and a series of other genres to create an indispensable experience. The player manages an office worker looking for a treasure, performing a series of strange actions that cannot be logic. Even if you go through the game according to the instructions, Takeshi's challenges check the patience of the strength of mini players and unpleasant obstacles, just needed to extend the paragraph.
In addition, “bad games” do not necessarily lack entertainment for players. Franchise defense forces, dedicated to the battle of humanity against insects and huge alien, it is hard to be called a quality model, but it has gathered the devoted fans around. And the deadly hunch series for the plot inspired by David Lynch's work, – is not a matter of which the gaming mechanisms are done, to speak gently, not skillful.